Publishing is the work that starts when the build is done: store accounts and listings, privacy policies and data-safety forms, release tracks, staged rollouts and everything that keeps a live product healthy.

Publish on our platform

A partner game released with us gets the same backend as our own titles: server-verified purchases, mediation waterfalls, opt-in telemetry and remote config with a kill switch for outdated builds.

After launch

We watch crash and review signals, schedule updates, and tune live parameters without shipping a new build.

faq

Questions about this service

Can you publish a game you did not develop?

Yes. Publishing is available for finished games from other teams.

Which stores do you publish to?

Google Play today. Tell us which stores matter for your product and we will discuss it.

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Let's talk about your project

Tell us what you have and where you want it to go. We reply within a business day.

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